![]() Who wants to house dangerous prisoners anyway? It’s just unprofitable. All prisoners arriving at your prison have half the chance of possessing Violent, Lethal, or Deadly traits. The Lobbyist - You run the prison for profit and bribe whoever you need to in pursuit of lower risks. A simple worker looking to live a simple life. You do your job and pick up your paycheck. The Warden - The default warden with no special bonus or abilities. There are a total of 6 wardens to choose from: This warden will represent your omnipotent character and comes with a variety of bonuses depending on the warden. ![]() At the start of your prisons life, before you even place the first foundation or wall, you will have to choose a warden.
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